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Twilight Shepherd [Shadowmoor] Arcane at end of combat

SKU: 97513681057

4.3
USD50.00 USD91.00

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Description

at end of combat

Set: Friday Night Magic 2006 Type: Creature — Dog Rarity: Rare Cost: {1}{G} Discard a card: Wild Mongrel gets +1/+1 and becomes the color of your choice until end of turn

Set: Unlimited Edition Type: Land — Mountain Forest Rarity: Rare ({T}: Add {R} or {G}

The Keldons used the toxic vents in the cracked earth to bolster their home's defenses

Twilight Shepherd [Shadowmoor] Arcane at end of combatSet: Shadowmoor Type: Creature Angel Rarity: Rare Cost: {3}{W}{W}{W} Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no 1 1 counters on it, return it to the battlefield under its owner's control with a 1 1 counter on it.)

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